|   Back in the early 
                    1800's, when I was just a lad, Herr Doppler discovered that 
                    when a locomotive hauling a load of trumpet players went past 
                    the station, the tone of their instruments changed from high 
                    to low pitch. Thus was the Doppler effect discovered. 
                     
                    More recently, at the Reno heavy metal air-races, I noticed 
                    that when Dago Red was comin straight at ya, the Merlin sounded 
                    like a swarm of bees, and really screamed. But once it went 
                    past, it sounded like my mother beating the carpets, a real 
                    clatter but not much force. At 450 MPH plus, the Doppler effect 
                    is easily observed. What has this to do with propeller design? 
                     
                    Well, you can't really design a propeller without knowing 
                    the RPM and airspeed. Most of the time you do not know these 
                    two factors, and it drives me nuts. I have produced some beautiful 
                    props based on bad data, and lost a lot of money over it. 
                    So when the possibility of measuring these factors arose, 
                    I jumped at it.  
                     
                    This is the sequence of events. 
                     
                    Firstly, I discovered that the sound card (Creative Sound 
                    Blaster AWE64 pnp) in my computer (Pentium 100) could be used 
                    as a virtual oscilloscope. Not only that, but Konstantin Zeldovitch 
                    had written software (Oscilloscope 2.51) that included a real 
                    time spectrum analyser! ( PC World October 1998 CD). Now if 
                    you wonder what is so exciting about that, let me tell you! 
                     
                    The audio spectrum from a model engine/propeller is comprised 
                    of a set of harmonics, which you can see in the accompanying 
                    diagrams. The frequency spacing of these harmonics are all 
                    the same, and are just equal to the revs per second. Just 
                    multiply by 60 and you have the RPM! Is that not magic? 
                     
                    Secondly, I found in Electronics Australia for August 1998, 
                    a circuit for a Sound-card preamplifier, designed just for 
                    use with Konstantin's program. This was available as a kit 
                    from various suppliers, including Jaycar and Dick Smith. So 
                    I bought one from Jaycar for about $30, built it and had myself 
                    an audio analyser. I believe the Dick Smith version includes 
                    the software, so it may have been a better deal. I modified 
                    the kit slightly by putting a 3.5mm mono socket in parallel 
                    with one input. This was to match the monitor (head-phone) 
                    output socket on my Panasonic mini-cassette recorder RQ-L309. 
                     
                    Then it was off to the flying field to record GT's F3D pylon 
                    ship on the tape recorder. 
                     
                    Back home, I hooked the recorder to the Pre-amp and fired 
                    up the audio analyser. What a sweet set of harmonics were 
                    on that tape! While playing the tape, I had the sound of the 
                    engine on my speakers and the frequency spectrum on my computer 
                    screen. It was thus an easy matter to tell whether the model 
                    was coming or going, especially as I made voice notes on the 
                    tape at the time of recording. 
                     
                    Now take a look at the diagrams. Down the bottom of the first 
                    one you will see written F=4305.2 Hz. That is the frequency 
                    of the tenth harmonic. Just divide by ten to have the revs 
                    per second, and multiply by 60 to get 25800 RPM. That is with 
                    the model stationary on the ground prior to launch, so lets 
                    call this the static RPM. 
                     
                    Those spikes on the diagram are the harmonics. If you can't 
                    see that they are equally spaced, don't worry. Sometimes artefacts 
                    occur which prevent some harmonics appearing. You just have 
                    to imagine them in place, as they really do exist. The height 
                    of the spike does not matter, only its position.  
                    
                   
                   In the next diagram, you see F=5887.1 Hz at 
                    the bottom. This spectrum of harmonics arose with the model 
                    approaching the tape recorder at nearly 200 MPH. This value 
                    of F corresponds to 35300 RPM, but this is misleading. As 
                    for Dago Red, the frequency seems high due to the motion of 
                    the aircaft.  
                    
                   
                   The third spectrum, captured after the plane 
                    has gone past, has F=3824.6 Hz, or 22900 RPM. But this again 
                    is false. The in-flight RPM have not changed, it just appears 
                    that way due to the Doppler shift. 
                     
                      
                     
                   
                   Now where does that leave us? We have the RPM 
                    on the ground, and 2 frequencies, one with the plane coming, 
                    one with it going. Can we use these data to get RPM in the 
                    air and airspeed? Of course, I've got better things to do 
                    with my time than write fairy stories. 
                     
                    Here follow the Doppler equations. 
                     
                    To get the RPM in the air, we have  
                     
                    f = 2 / (1 / Fgoing + 1 / Fcoming) = 2 / (1/382 +1/589) = 
                    463 
                     
                    and 
                     
                    RPM = f * 60 = 463 * 60 = 27800  
                     
                    Thus the in-flight RPM is 27800. Wasn't that easy!  
                     
                    Now lets get the airspeed! Write Vo as the velocity of sound, 
                    then 
                     
                    Airspeed = Vo (1-f / Fcoming) = 340 * (1 - 463 / 589) = 72.7 
                    m/sec = 160 MPH  
                     
                    Thus the airspeed is 160 MPH. This is a propeller designers 
                    dream. Both airspeed and in-air RPM obtained simultaneously. 
                    Wow!  
                     
                    There is a correction required to these data. To be correct, 
                    the model should have been flown at the same height as the 
                    position of the tape recorder. Not possible on this occasion, 
                    as I still had to be alive to write this article. In fact 
                    the model was about 50m up, so I was reasonably safe. Refer 
                    now to the "Doppler effect: Velocity/height correction" diagram. 
                     
                    You must imagine the tape recorder is to the right of the 
                    diagram, at 0 metres distance. 
                     
                    The top line on the graph marked "Height 0 metres" corresponds 
                    to the model and tape recorder both at the same height, so 
                    no correction is required. The curved lines relate to heights 
                    of 10,20,30,40,50 and 60 metres. 
                     
                    As an example, note that when the model is 100m away, at height 
                    50m, the curved line cuts the -10% error line: ie 10% too 
                    slow. In the above analysis, this means the airspeed corrected 
                    for height is 160 * 1.10 = 176 MPH. 
                     
                      
                   
                   There is no height correction chart for RPM 
                    in the air. Provided Fcoming and Fgoing are determined at 
                    equal distances from the tape recorder, the value f determined 
                    above is true for any height.  
                     
                    This completes the analysis. The method looks really good, 
                    as there is a big Doppler shift for fast models. In the case 
                    of control-line models, it may be easier to get the in-air 
                    RPM by putting the tape recorder in the centre of the circle, 
                    but this does not give the airspeed. To get airspeed, put 
                    the recorder just outside the circle at the same height as 
                    the model. 
                     
                    If you do not want to go to all the trouble of setting up 
                    this system, give me a call on (08) 9247 2481 and play your 
                    tape to me over the telephone. I'll get back to you with the 
                    results. If I'm not home, just play it to my answering machine.  
                     
                    Well is that cool or is that Supercool! Catch you all again 
                    in '99. 
                    |